... now getting a rolling picture (with no clicks or beeps, again): https://u.pcloud.link/publink/show?code=XZ6mCk0ZVD0VAsR7MSJDScWNDy6OhhkwhXIX
The phrase "rolling picture" often means the video board's vertical sync needs adjustment, but in this case it looks (to me) like the sync is correct and the pixel data is changing to make the video appear to be moving, which is not the way a broken CPU board typically displays symptoms as usually there is nothing happening to change the pixel data.
Another detail of this movie is that the retrace lines blink on and off, which is another symptom that seems uncommon or even unheard of.
Retrace lines sometimes appear due to a software crash or non-running CPU, but they don't blink. Whether the retrace lines are white or black depends on the data just after the end of the regular pixels in the video page of memory. ie. the CPU normally writes some black pixels after the screen pixels in the video page, making the retrace lines black. If a software crash writes white pixels into that area, then the retrace lines show up. Similarly, if the CPU board is not working, the random data in the RAM may result in white pixels in those memory locations, making the retrace lines appear.
Since it seems the CPU isn't changing the data in the video page, I speculate that the reason the retrace lines are blinking and the pattern changing is due to the video not being pulled from a consistent location in RAM. One way this could happen is if the counters that load the video data for output to the screen are not being reset back to the beginning of the page when the raster scan comes to the end.
You can test this theory by examining the "clear" input to the video address counters eg. U6F-2. If this is stuck then the counters aren't resetting to the beginning of the page/screen when they should.
If it is stuck, the cause could be the main CPU timing logic and/or the video state machine. Since the CPU isn't working properly, I'd guess the former, but it could be both.
To confirm the CPU timing logic is part of the problem, check to see if U4A-4 (aka CMUX) is active.
To confirm the video state machine is part of the problem, check to see if U4A-5 is active.
If U4A-4 is stuck, then the logic on page 2 of the CPU schematic needs investigation.
Since there is a working CPU clock, that suggests U1C is working. The outputs of U1C control U1D.
U1D's outputs function as a free-running sequence from /T0 to /T7, each being active for half of a CPU clock cycle. I suspect these are arranged to match Motorola's "S" states of a 68k bus cycle. ie. a 68k bus cycle with no wait states will progress from S0 to S7, each being half a clock cycle. (See the
MC68000 User Manual for technical details.)
In the Lisa, these "T" states control the timing of interleaving video and 68k access to RAM, along with finer details such as controlling the timing of row and column addresses for the RAM boards.
So if U1D's outputs are not operating properly, the 68k won't run, as well as causing the video problem theorized above.
Hence, check all 8 outputs of U1D are active, and if working, check the flip-flops on page 2 and identify the ones that appear to be stuck.